Player’s Guide to Faerun PDF is a supplemental sourcebook for the 3rd edition of the Dungeons & Dragons fantasy role-playing game. It was published by Wizards of the Coast in 2001. The book provides information and background on the fictional continent of Faerun, which is a setting for many D&D adventures and campaigns.
Themes of the book include the various cultures, nations, and races of Faerun, as well as information on the deities and religious practices of the setting. It also includes information on the politics and power struggles of the various nations, as well as the dangers and adventures that can be found in the various regions of the continent.
The book has generally been well-received by players and D&D enthusiasts and is considered a valuable resource for those looking to run campaigns or adventures set in Faerun. It’s available as a hardcover and PDF version.
Table of Contents
Player’s Guide to Faerun Summary
The book starts by giving an overview of the continent, including its geography, climate, and major regions. Next, the book goes into detail about the various cultures and nations of Faerun. It describes the different races that live on the continent, such as humans, elves, dwarves, and halflings, and their unique characteristics and societies. The book also covers the political and economic systems of the different nations, as well as their relationships with each other.
The book also delves into the religious practices of Faerun, including the various deities worshipped by its inhabitants and the role of religion in society. It also covers the different types of magic used in Faerun, such as arcane and divine magic.
The book also includes information on the different types of creatures that inhabit Faerun, including monsters and beasts. It provides information on how to hunt and defeat these creatures, as well as tips on how to avoid them.
Details of Player’s Guide to Faerun Book
Book | Player's Guide to Faerun |
Author | James Wyatt, Richard Baker, and Travis Stout |
Original language | English |
Originally published | 2004 |
Category | Fiction, Fantasy |
Publisher | Wizards of the Coast |
Total Pages | 191 |
Format | PDF, ePub |
Multiple Languages Editions of Player’s Guide to Faerun Book
“Player’s Guide to Faerun” was originally published in English by Wizards of the Coast in 2001. It wasn’t translated into other languages.
Book Editions | Check Now |
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English | Check Price |
About the Author
James Wyatt is an American game designer and author who has worked on a number of role-playing games and supplements, including those for the Dungeons & Dragons franchise. He has written several books set in the Forgotten Realms, including “Player’s Guide to Faerun”. He has also been a creative director at Wizards of the Coast and a senior designer at Paizo Publishing.
Richard Baker is an American game designer, author, and editor who has worked on a variety of role-playing games and supplements, including those for the Dungeons & Dragons franchise. He has written several books set in the Forgotten Realms, including “Player’s Guide to Faerun”. He is also known for his work on the “Forgotten Realms Campaign Setting” and “Eberron Campaign Setting” and was a senior game designer at Wizards of the Coast for many years.
Travis Stout is an American game designer, author and editor who has worked on various role-playing games and supplements, including those for the Dungeons & Dragons franchise. He is also known for his work on the “Eberron Campaign Setting” and “Forgotten Realms Campaign Setting” and was a senior game designer at Wizards of the Coast for many years. He has worked as an editor on “Player’s Guide to Faerun”.
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Similar Books to Player’s Guide to Faerun Book
- Forgotten Realms Campaign Setting by Ed Greenwood et al.
- Faerun Under Siege by James Wyatt et al.
- Eberron Campaign Setting by Keith Baker et al.
- Forgotten Realms Player’s Guide by Rob Heinsoo et al.
- Sword Coast Adventurer’s Guide by Matt Sernett et al.
- Forgotten Realms: Five Nations by Eric L. Boyd et al.
- Forgotten Realms: The Cities by Ed Greenwood et al.
- Forgotten Realms: Powers and Pantheons by Eric L. Boyd et al
FAQs(Frequently Asked Questions)
What is the book Player’s Guide to Faerun about?
It is a sourcebook for the 3rd edition of the Dungeons & Dragons fantasy role-playing game that provides information and background on the fictional continent of Faerun.
Is Player’s Guide to Faerun hard to read?
It is not necessarily hard to read but it’s a sourcebook and is intended for players and dungeon masters of the fantasy role-playing game and may not be interesting for others.
What genre is Player’s Guide to Faerun?
Player’s Guide to Faerun is a fantasy genre sourcebook.
Is it worth reading the Player’s Guide to Faerun?
It could be worth reading as it provides detailed information about the continent of Faerun, a fantasy setting for the game.