Xanathar’s Guide to Everything PDF is a 2017 supplement for the 5th edition of the Dungeons & Dragons fantasy role-playing game. The book was written by Mike Mearls, Jeremy Crawford, and a team of designers at Wizards of the Coast.
The book includes new player options and DM tools, such as new subclasses, spells, and magic items. It also includes a section on traps and hazards and a section on variant rules for character creation and advancement.
Some reviews have praised the book for its wealth of new options and tools for players and DMs, calling it a “must-have” for any 5th-edition campaign. Others have criticized it for its lack of organization and for some of the balance issues in some of the new options presented.
The themes of the book are to provide more options for player characters and Dungeon Masters to customize their experiences and to make the game more dynamic and interesting. The book is available in hardcover and digital (pdf) format.
Table of Contents
Xanathar’s Guide to Everything Summary
The first section of the book is “Character Options”, which provides new options for player characters. This includes new subclasses for each of the core classes, such as the Circle of Dreams druid and the College of Whispers bard. It also includes new backgrounds, feats, and spells.
The second section of the book is “Dungeon Master’s Tools”, which provides new tools and options for DMs to use in their campaigns. This includes a section on traps and hazards and a section on variant rules for character creation and advancement.
The third section of the book is “Magic Items”, which includes a variety of new magic items that can be used in a campaign. These include new weapons, armor, and wondrous items.
The fourth section of the book is the “Appendix”, which includes a section on monsters and NPCs, including a new beholder NPC, Xanathar. It also includes a section on random encounters and a section on random dungeons.
Details of Xanathar’s Guide to Everything Book
Book | Xanathar's Guide to Everything |
Author | Wizards RPG Team |
Original language | English |
Originally published | November 15, 2017 |
Category | Role-playing games |
Publisher | Wizards of the Coast |
Total Pages | 192 |
Format | PDF, ePub |
Multiple Languages Editions of Xanathar’s Guide to Everything Book
Xanathar’s Guide to Everything is available in English, and it is also translated into other languages such as French, German, Italian, Spanish, and Portuguese. The book is available in both hardcover and digital (pdf) format.
Book Editions | Check Now |
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English | Check Price |
About the Author
The book “Xanathar’s Guide to Everything” was written by a team of designers at Wizards of the Coast, which included Mike Mearls and Jeremy Crawford as the lead designers.
Mike Mearls is a Senior Manager of Design & Development at Wizards of the Coast, where he leads the design of the fifth edition of the Dungeons & Dragons roleplaying game. He has been working in the roleplaying game industry for over a decade and has been involved in the development of several other roleplaying games and supplements.
Jeremy Crawford is the lead rules designer and one of the managing editors for the fifth edition of Dungeons & Dragons. He is also the game’s lead designer and the head of the D&D research and development team. Prior to joining Wizards of the Coast, Crawford worked on various role-playing games as a designer and developer. He has authored or co-authored many D&D books, including the Player’s Handbook, Xanathar’s Guide to Everything, and the Sword Coast Adventurer’s Guide.
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FAQs(Frequently Asked Questions)
What is the book Xanathar’s Guide to Everything about?
It is a supplement for the 5th edition of the Dungeons & Dragons fantasy role-playing game
How many pages are Xanathar’s Guide to Everything?
Xanathar’s Guide to Everything has 224 pages.
Who is the target audience of Xanathar’s Guide to Everything book?
The target audience of Xanathar’s Guide to Everything book is primarily players and Dungeon Masters of the 5th edition of the Dungeons & Dragons fantasy role-playing game.
What is the purpose of the Xanathar’s Guide to Everything book?
It is to provide more options for player characters and Dungeon Masters to customize their experiences and to make the game more dynamic and interesting.
How long does it take to read the Xanathar’s Guide to Everything book?
On average it would take around 6 to 8 hours to read through the entire book.